Posts Tagged ‘iPhone’

Apple announces iPhone 4 with 720p HD recording

June 8th, 2010

Apple CEO Steve Jobs kick-started the Worldwide Developers Conference 2010 in San Francisco with the announcement of next generation iPhone model – iPhone 4. After the infamous Gizmodo and Vietnamese showcase, Apple has stuck to its plans and announced the fourth generation iPhone model. The iPhone 3G is no more, just like iPhone (first generation) was killed and iPhone 3GS would be sold for $99 with two years contract.

Clad with wonderful new features, Apple will start selling iPhone 4 starting $199 with two years contract in US from June 24. The iPhone 4 would be available in 16GB version for $199 and 32GB version for $299. Before we start off with the iPhone 4, let’s get one thing straight about the operating system. Apple has renamed the iPhone OS 4.0 for iPad and iPhone/iPod Touch devices to iOS4. Coming June 21, the iOS4 upgrade would be available free for all devices.

Design:

The all new iPhone 4 is just 9.3mm thick and is 24 percent thinner than the iPhone 3GS. It’s pretty much similar to what we saw in the leaked photos that soared on the web. On the top, the iPhone 4 has 3.5mm headset jack, secondary Mic and the sleep-wake up button. At the bottom, the iPhone 4 sports primary Mic, speaker and Apple’s proprietary 30-pin connector port. Of course we have the volume controls on the sides.

Design-wise, Apple drops the rounded hinds design and adopts box like structure for the new iPhone 4 model. Apple has used stainless steel rims binding the iPhone 4 body, as a part of antenna system. It has integrated antennas and acts as a bonding agent to hold two glass panels on the front and the back of the iPhone 4.

Display:

With the new iPhone 4, Apple debuts new display dubbed as ‘Retina Display’. This 3.5-inch multi-touch display offers 960×640 pixel resolution at 326 pixels per inch. This means crisper images and more amazing graphics display while playing games. Apart from that this IPS technology based panel will offer 800:1 contrast ratio that would be four times better than the previous generation iPhone devices.

So you can comfortably watch 720p HD movie on this 960×640 pixel display and with more accurate colors. Apart from that, both front display and back panel would come coated with fingerprint resistant oleophobic coating.

Processor:

If you can recollect the mysterious Apple A4 System-on-Chip processor used in iPad, then you won’t be surprised to discover that Apple has used A4 processor. Yes, it’s the same processor that powers the iPad’s snazzy interface. Apple claims this chip to be power efficient and hence conserves power to add up to the battery life.

Camera:

Apple has added 5 megapixel sensor with backside illuminated sensor and LED Flash. This new camera will also offer five times digital zoom and tap to focus options. Not only that, this 5 Megapixel camera sensor is capable of recording 720p HD video at 30 frames per second. The LED Flash will stay illuminated for recording better quality picture in videos.

The iPhone 4 has front facing camera that enables video calling dubbed as FaceTime that works even when WiFi is turned off. No setup or installation is required as FaceTime works out of the box. Apple has build FaceTime using bunch of open standards like SIP (Session Initiation Protoco), H.264, AAC and so on.

Apple will also introduce new iMovie for iPhone app for video editing that will include options like scene transitions, themes, editable titles, and much more. This App will be available at a price of $5 after iOS4 is rolled out to everyone.

Will iPhone 4 turn out to be killer o Flip Mino HD and alikes? We’ll wait and see.

Gyroscope:

Apple has added three-axis gyroscope, a device maintaining orientation or measuring it based on the rotation mechanism of the object. In this case the iPhone 4 which is clubbed with Accelerometer to make it 6-axis motion sensing. Wow! Sony’s PlayStation 3′s game controller has gyroscopic motion sensing. It’s quite possible that in near future, we may see touchscreen apps supplementing the game controllers.

Battery life:

One of the major issues of all iPhone users has been the battery life and hence Apple has put a larger battery in the iPhone 4. The lithium-ion rechargeable battery promises to offer up to 7 hours of talk time on 3G networks while 14 hours of talk time on 2G Networks. Also one can listen to music for 40 hours or watch videos for up to 10 hours. Most amazing part is that users can now browser mobile web for up to 10 hours on the iPhone 4, that is as much as offered by new Intel Atom Pine Trail platform based netbooks.

Bumpers:

Since Apple would be using outer rims as part of its antenna system, the company has come out with its own set of cases to protect the iPhone. Apple has introduced iPhone 4 protection cases dubbed as Bumpers that would be available in white, black, green, blue, orange and pink. Made out of moulded plastic and rubber, these cases are meant to keep the antenna system as well the glass panels safe.

Other features:

-Quadband HSDPA/HSUPA

-WiFi (802.11n)

-Assisted GPS

-Accelerometer

-Digital Compass

-Bluetooth 2.1 + EDR

-iBooks App as free download

-Microsoft’s search engine Bing officially added to search engine options.

-Micro SIM just like the ones used in iPad

Quite a lot of features like multi-tasking and folders utilities will arrive with iOS4 update but iPhone 4 will come preloaded with it. The iPhone 4 will require iTunes 9.2 so we can anticipate that iTunes software upgrade in coming weeks. Apple iPhone 4 will be available in white and black colors. Pre-orders begin June 15 and phones will start shipping on June 24 in the US France, Germany, UK and Japan. Apple will roll out iPhone 4 to 18 more countries in July, 24 more in August, and 40 more in September. So Let’s hope that UAE would be considered during August or at least September roll out of iPhone 4 device.

Here is the Video that apple made for iPhone 4.

Write your interesting and creative responses in the comment section Belowwww…

Steve Jobs’s thoughts on Flash

May 2nd, 2010

The following article was posted on the Apple Website by Steve Jobs showing his thoughts on Adobe’s Flash.

Quote from: Steve Jobs

Apple has a long relationship with Adobe. In fact, we met Adobe’s founders when they were in their proverbial garage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publishing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.

I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.
» Read more: Steve Jobs’s thoughts on Flash

TC50: Clixtr Launches Location-Aware Photo Sharing For The iPhone

September 16th, 2009
by Jason Kincaid on September 15, 2009

We’ve all been there: the classic group photo, with twelve friends side by side doing their best to look as happy as humanly possible. The first shot is easy — but wait, the guy next to you has their own camera, so it’s time for another one. And then another. Soon muscle fatigue kicks in, and those happy smiles fade into grimaces as everyone wonders why isn’t an easier way to share their photos. Cue Clixtr, a new location-based photo sharing platform that’s launching today at TechCrunch50. The app is available on the App Store now, and you can download it now for $2.99 here.

Clixtr’s service is primarily designed for concerts, weddings, and other major events where lots of people are taking lots of photos, with no good way to aggregate them all together. The service revolves around an iPhone application that uses the smartphone’s integrated camera, data connection, and GPS to faciliate quick photo uploads to a shared album. Using it is simple: take a photo, and upload it to Clixtr. If the app detects that you’re near where a lot of other people are uploading media, it will group them into an album.

» Read more: TC50: Clixtr Launches Location-Aware Photo Sharing For The iPhone

Apple App Store vs. Nokia Ovi Store – A Quick And Dirty Comparison

June 28th, 2009

When Nokia launched its Ovi Store for mobile applications a month ago, it was clear that – despite its less than stellar launch – it would be a mistake to simply dismiss the Finnish mobile juggernaut’s efforts as meaningless. The company may be struggling to stay relevant on the software and services side, but with a reach like Nokia’s on the handset distribution level I think it goes without saying that a lot of eyes are firmly fixed on Nokia’s initiatives in the field.

There was some criticism about the lack of content on the Ovi Store at launch day, particularly because of the fact that a lot of big names were lacking, but I figured I should give it at least a month to see if and how many developers would flock to the platform. Now, I think it’s time to take a look at where they stand after that month, and I thought I’d start by comparing the content offering to that of Apple’s App Store, the central application marketplace for iPhone and iPod Touch devices.

This is evidently not really a fair comparison, since Apple’s App Store has been around for almost a year now, while Nokia is still getting started. Still, it’s worth noting that a lot of the big names on the Internet – whether we’re talking about social networks, search companies or game developers – are still missing on the Ovi Store.

A quick and dirty comparison (note that my top lists for the App Store may differ from yours depending on your location, mine being Belgium, Europe):

» Read more: Apple App Store vs. Nokia Ovi Store – A Quick And Dirty Comparison

iPhone developers planning to sue Apple over delayed payments?

May 8th, 2009

Despite the success of the App Store, iPhone developers haven’t had the smoothest of journey in the past year. Developers have time and again protested against Apple’s appstore approval process. But what is frustrating some developers at the moment is the delayed payments from Apple. While Apple’s contract with the developers assures them payout in 45 days after the month end,  some developers have claimed non payment since Sept / Nov 2008.

In recession time (otherwise aswell) we believe that cash rich companies like Apple should make extra attempts to pay their partners / developers timely. Apple recently celebrated successful sales of 1 billion Apps via the AppStore, but the people behind the development of these wonderful apps are hurt. The situation has gone so far for these developers that they are threating legal action against Apple for these delayed payments.

Me too I’m afraid. They owe me 1,000’s and some of us have families and houses to pay for  :( [iPhone Developers Forum]

Apple certainly has thousands of apps and developers to take care of and it would certainly make sense for them to improve the payout system to accommodate this traffic. Hope things go peacefully and we keep seeing some amazing apps on the iTunes AppStore.

Via TechCrunch

Cops and Robbers for iPhone Now Available

May 8th, 2009

iphone_portrait_copsrobbers

There is a new game app over at the Apple app store from Glu Mobile. The game is Cops and Robbers, a game that will give players a rush of adrenaline as they play a thief escaping pursuers or play as a cop chasing down a criminal on the run.

“Cops & Robbers introduces unique sub-genre because we set out to make a fast-moving experience that has the flow of a racing game with the variety and challenge of an action platformer,” said Jill Braff, senior vice president of global publishing, Glu Mobile. “We are excited to provide consumers with a game that takes advantage of the unique and engaging features of the revolutionary iPhone and iPod touch.”

Cops & Robbers plays off of parkour-style acrobatics using unique accelerometer controls of the iPhone and iPod touch. Set in a 3-D urban landscape, the game is a visual feast full of shadows and rich glowing effects.

%d bloggers like this: