May 2nd, 2010
The following article was posted on the Apple Website by Steve Jobs showing his thoughts on Adobe’s Flash.
Apple has a long relationship with Adobe. In fact, we met Adobe’s founders when they were in their proverbial garage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publishing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.
I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.
» Read more: Steve Jobs’s thoughts on Flash
September 16th, 2009
We’ve all been there: the classic group photo, with twelve friends side by side doing their best to look as happy as humanly possible. The first shot is easy — but wait, the guy next to you has their own camera, so it’s time for another one. And then another. Soon muscle fatigue kicks in, and those happy smiles fade into grimaces as everyone wonders why isn’t an easier way to share their photos. Cue Clixtr, a new location-based photo sharing platform that’s launching today at TechCrunch50. The app is available on the App Store now, and you can download it now for $2.99 here.
Clixtr’s service is primarily designed for concerts, weddings, and other major events where lots of people are taking lots of photos, with no good way to aggregate them all together. The service revolves around an iPhone application that uses the smartphone’s integrated camera, data connection, and GPS to faciliate quick photo uploads to a shared album. Using it is simple: take a photo, and upload it to Clixtr. If the app detects that you’re near where a lot of other people are uploading media, it will group them into an album.
» Read more: TC50: Clixtr Launches Location-Aware Photo Sharing For The iPhone
June 28th, 2009
When Nokia launched its Ovi Store for mobile applications a month ago, it was clear that – despite its less than stellar launch – it would be a mistake to simply dismiss the Finnish mobile juggernaut’s efforts as meaningless. The company may be struggling to stay relevant on the software and services side, but with a reach like Nokia’s on the handset distribution level I think it goes without saying that a lot of eyes are firmly fixed on Nokia’s initiatives in the field.
There was some criticism about the lack of content on the Ovi Store at launch day, particularly because of the fact that a lot of big names were lacking, but I figured I should give it at least a month to see if and how many developers would flock to the platform. Now, I think it’s time to take a look at where they stand after that month, and I thought I’d start by comparing the content offering to that of Apple’s App Store, the central application marketplace for iPhone and iPod Touch devices.
This is evidently not really a fair comparison, since Apple’s App Store has been around for almost a year now, while Nokia is still getting started. Still, it’s worth noting that a lot of the big names on the Internet – whether we’re talking about social networks, search companies or game developers – are still missing on the Ovi Store.
A quick and dirty comparison (note that my top lists for the App Store may differ from yours depending on your location, mine being Belgium, Europe):
» Read more: Apple App Store vs. Nokia Ovi Store – A Quick And Dirty Comparison
May 8th, 2009
Despite the success of the App Store, iPhone developers haven’t had the smoothest of journey in the past year. Developers have time and again protested against Apple’s appstore approval process. But what is frustrating some developers at the moment is the delayed payments from Apple. While Apple’s contract with the developers assures them payout in 45 days after the month end, some developers have claimed non payment since Sept / Nov 2008.
In recession time (otherwise aswell) we believe that cash rich companies like Apple should make extra attempts to pay their partners / developers timely. Apple recently celebrated successful sales of 1 billion Apps via the AppStore, but the people behind the development of these wonderful apps are hurt. The situation has gone so far for these developers that they are threating legal action against Apple for these delayed payments.
Me too I’m afraid. They owe me 1,000’s and some of us have families and houses to pay for [iPhone Developers Forum]
Apple certainly has thousands of apps and developers to take care of and it would certainly make sense for them to improve the payout system to accommodate this traffic. Hope things go peacefully and we keep seeing some amazing apps on the iTunes AppStore.
May 8th, 2009
There is a new game app over at the Apple app store from Glu Mobile. The game is Cops and Robbers, a game that will give players a rush of adrenaline as they play a thief escaping pursuers or play as a cop chasing down a criminal on the run.
“Cops & Robbers introduces unique sub-genre because we set out to make a fast-moving experience that has the flow of a racing game with the variety and challenge of an action platformer,” said Jill Braff, senior vice president of global publishing, Glu Mobile. “We are excited to provide consumers with a game that takes advantage of the unique and engaging features of the revolutionary iPhone and iPod touch.”
Cops & Robbers plays off of parkour-style acrobatics using unique accelerometer controls of the iPhone and iPod touch. Set in a 3-D urban landscape, the game is a visual feast full of shadows and rich glowing effects.
May 8th, 2009
Here is an app that brokers and aggressive investors can find handy. The iPhone/ iPod Touch app is the E*Trade Mobile Pro App, expanding customer access to on-the-go, real-time investment, market and account information. The application provides many of the same interface, security, trading and banking features available on etrade.com to customers via their iPhone or iPod touch. The application is available at no additional cost to all E*TRADE Securities customers via the Apple App Store.
Designed with streamlined navigation providing an experience similar to etrade.com, Mobile Pro reduces the steps needed to perform various tasks and provides customers with confirmation of transactions before they are completed.
Mobile Pro functionality for iPhone and iPod touch includes:
- Access to bank and brokerage account details
- New charting and enhanced watch list capabilities
- Free real-time streaming stock and options quotes
- Ability to trade stocks and options, including conditional orders
- Ability to transfer funds between brokerage and bank accounts, including transfers from outside financial institutions
- Live watch lists and portfolios
- CompleteView of all E*TRADE accounts on one screen
- Secure transactions backed by the E*TRADE Complete Protection Guarantee